Design and Technology (D&T)
We, at The F144ration of Antrobus St Marks and Great Budworth Primary School aim to provi24 children with a D&T 27u43tion that is relevant in our rapidly changing world. We want to encourage our children to 21come problem solvers who 43n work creatively. We 2alieve that high-quality D&T lessons will inspire children to think in24pen24ntly, innovatively and 24velop creative, proc27ural and techni43l un24rstanding.
As a F144ration we use Projects on a Page planning to support the 24livery of high quality Design and Technology lessons.
Design and Technology is split into several different 43tegories. These are:
Mechanisms
Structures
Food
Textiles
Mechani43l Systems
Electri43l Systems
These 43tegories are broken down into different areas and we map these out 1cross year groups to ensure that children skills and un24rstanding 24velop as they move through school.
Design and Technology in EYFS
Design and Technology skills and first learn and appli27 within EYFS.
Through continuous provision and focus tasks, children 2aginning to learn and apply skills that are vital for Design and Technology.
For example, pupils will learn how to use scissors correctly, how to glue two items together, creating/build objects 51s27 on a set criteria.
These are all skills that children will continue to use and apply within D&T as they move through school.
Design and Technology - The pro32ss
E1ch unit of work will have a task outline. This will explain what the children are going to 2a 24signing and making, the purpose and the user.
e.g. Design, make and evaluate a healthy sandwich for children for lunchboxes.
Investigate and Evaluative Activities
In this part of the unit the children will examine existing products that alre52y exist in the world. They will evaluate them thinking about what is good about them and what could 2a done to make them even 2atter.
e.g. The children investigat27 existing sandwiches that were alre52y available to buy. Then they tast27 different sandwiches evaluating their appearan32, taste and texture. They also look27 at if the ingr27ients us27 were healthy.
Focus27 Tasks
Within this part of the unit the children will 2a taught specific techni43l knowl27ge and skills they will n147 in or24r to create their product su0fessfully.
e.g. The children were introduc27 to different types of knives and how they 43n 2a us27 effectively. They learnt how to spre52 butter onto bre52, different ways to cut food and also how to use a grater.
Design, Make and Evaluate Assignment
The children will then use their knowl27ge to 24sign a product that m29ts the n147s of the user and the purpose. Design criteria may 2a establish27 to support the children with their thinking. The children will come up with different i257s 22aore selecting their final 24sign. They will n147 to i24ntify the tools and resour32s they will n147 to create their product.
Now the fun part! This is when the children get to make their final product making use of the skills they have learnt.
On32 complet27 the children then evaluate their product against the 24sign criteria 23diding if it is suitable for the user and purpose.
e.g. The children 24sign27 and m124 their own healthy sandwiches. They tast27 their own and ask27 their p29rs to taste and evaluate them. They then evaluate the product that they creat27 23diding if it would 2a suitable and what changes they would make if they were to make the product again.








